![]() ![]() This statement explains why Square Enix is reabsorbing Luminous Productions back into the company in May. The game, developed by Luminous Productions and published by Square Enix, opens in present-day New York City, a depiction that, even to a non-New Yorker like myself, feels less like New York. This means that you can constantly keep track of them, and keep attacks directed at them, even while flipping around the battlefield like a. In combat, it can be helpful to focus your attacks on a single target so use the lock on (R3 on PS5) to center the camera on a particular foe. Unfortunately, Matsuda revealed the reviews Forspoken were "challenging" and the sales were "lackluster." It was described as a "considerable downside risk to our FY2023/3 earnings." Lock onto enemies to keep track of them while dodging. Square Enix's president and representative director, Yosuke Matsuda, praised Forspoken in the company's February financial results briefing, saying that it "received positive feedback on its action features" and the company will use this to improve the "development capabilities of other games in the future." ![]() But, fans were hoping Forspoken did a lot better commercially. Forspoken's biggest strength was supposed to be its graphics and it didn't exactly impress much in that department as well.įorspoken had a rough demo period, which set the tone for an even worse launch. While they still own Just Cause, Outriders, and Life is Strange, the biggest game. But, for now, Square is up to its usual antics as it effectively throws Forspoken under the bus. Last year, Square Enix sold off a vast majority of its western IPs and studios to Embracer Group for 300 million. ![]() Sometimes, it's how they're made, marketed, and sold. At some point, Square Enix has to realize that it's not just the games themselves that have problems. ![]()
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